GLORIOUS PURPOSE
This is my tribute piece to Richard E Grant's performance as Classic LoKi. This was a quick project due to some additions to my pipeline. Created in Zbrush, Marmoset 4, Substance. and After Effects. I used Zwrap for the hi res tertiary details utilizing the free head scan from 3D Scan Store, and the results were stellar. Hope you enjoy Classic LoKi as much as I did creating him.
Texture and Geometry Break down
Marmoset GPU Rendering
Here is a breakdown of the sculpting process in zbrush. I started with a basement this time around instead of a sphere.
So up till now, I've always sculpted high frequency details with an array of brushes in zbrush. However, I thought I'd try out the R3DS Zwrap plug in for zbrush since this was a time sensitive personal project and I really wanted to try it. Love it.
Zwrap results in marmoset.