Savage Hands Real Time

IG: www.instagram.com/somuch3d
Hi everyone. I'm just about finished with the character I've been working on and off for the last few months. Here are the hands in their savage glory. I started in @zbrushatpixologic and once I was happy with the high resolution details at level subd level 7 I took a low res version of the model created using zremesher, used UVmaster to create uvs and proceeded to @substance3d. Exported the textures and here we are in @marmoset3d. This is all real time at 3,530 polys.

Created with
@zbrushatpixologic
@substance3d
@marmoset3d
@photoshop

Making these hands was fun and challenging. The entire time I was thinking of capturing the essence of the character first and foremost.

-Flat default shader with height
-Skin shader with SSS and normals in Marmoset
-Skin Shader with all textures and SSS

-Flat default shader with height
-Skin shader with SSS and normals in Marmoset
-Skin Shader with all textures and SSS

Zbrush... Where the magic happens. Definitively my favorite weapon of choice.

Zbrush... Where the magic happens. Definitively my favorite weapon of choice.