Madelyne Pryor: The Goblin Queen's Inferno Diorama

"I was born to suffer. But that doesn't matter, because I made myself so much more. I am Madelyne Pryor, the ruler of Limbo...and once and forever, the Goblin Queen."

It's been over a year since I started this diorama and I couldn't be happier to share with you the culmination of much exploration of a character, her story, and hell's fury that follows. I faced quite a few challenges making this piece but all yielded great solutions and strengthened my production pipeline. Especially in Unreal. Sculpted all in Zbrush, Baked and painted in Substance Painter. Displayed at 1/4 scale and lit in Unreal Engine. Post production and compilation with music and some fx in AfterFX. I inclushed a couple of breakdowns and tutorials for how I created a couple of elements. My previous post on creating the cerebro helmet was a contributor to this project.

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